﻿/**
 * Copyright (C) 2013 original author and authors
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 * http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace NGuice.Inject.Name
{
    /// <summary>
    /// 使用Named元注释的工具类
    /// </summary>
    public static class Names
    {
        /// <summary>
        /// 使用指定的值创建一个Named元注释
        /// </summary>
        /// <param name="name"></param>
        /// <returns></returns>
        public static NamedAttribute Named(string name)
        {
            return new NamedAttribute(name);
        }

        /// <summary>
        /// 为在属性中的每个实体创建一个绑定到Named的常数
        /// </summary>
        /// <param name="binder"></param>
        /// <param name="properties"></param>
        public static void BindProperties(IBinder binder, IDictionary<string, string> properties)
        {
            binder = binder.SkipSources(typeof(Names));
            foreach (var pair in properties)
            {
                string key = pair.Key;
                string value = pair.Value;
                binder.Bind(Key<string>.Get(new NamedAttribute(key))).ToInstance(value);
            }
        }
    }
}
